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Quick facts about fleshtails and their world-
*Fleshtails are one of the three known creatures of magic along with the Cats and Deer
*Fleshtails like the other six main species of their world can take on a anthro and feral form.
*Fleshtails are also known as 'Lienxcrea' or 'Wolf people'.
*Fleshtails can live up to an average of 225 years with maturity being at age 50.
*Fleshtails own and rule two of the twelve kingdoms, Mandova and Welvur
*All Lienx people have names with four or more syllable but no last or middle name.
~~~ Land and Environment
-Fleshtails that live in tundra areas normally live in small groups of two or three and will hunt for food every hour of their lives. The fleshies tend to be more feral and less civilized than many others besides the tropical. Their religion is polytheistic. This biome is similar to tundras.
-Fleshtails that live in desert areas will normally live in communities of thirty or less and are second up in how civilized they are than the tundra fleshies. Desert fleshies will tend to stick close to each water source they can find until it has dried up, their religion is Henotheism.This biome is similar to Deserts.
-Fleshtails of the tropics tend to live alone and will only come together to form soul bonds and mate. These fleshtails are totally feral and have no religion or language. This biome is similar to tropics.
Isershian and Dalkranen forest fleshies.
-Fleshtails that are the most civilized of all the fleshies and are the ones to totally control the two kingdoms that they poses. Their religion is Deism. These biomes are similar to temperate and boreal forests.
-Fleshtails whom are nomadic like the Tropical and deserts, but are almost as civilized as the temperate and boreal forest fleshies. Their religion Agnostic Theism. This biome is similar to grasslands.
About The Tails~
The purpose of a fleshtails tail has never been truly understood by anyone, even the fleshtails themselves. However, they do know that without their tails they are incapable of moving too far into the atmosphere without fearing suffocation. This may not be much of a problem for desert or tropical dwelling fleshtails, but the truth is that over 78% of the total fleshtails population live in temperate and boreal forests to witch in Zeda (the fleshtails' home world) these forests are found totally above 7,000m above sea level. However, the tails are not totally fragile, they have a layer of thin, but durable skin that covers each of well over 100 membranes that move in unison as one unit as well as totally on their own. The tails are completely flexible and have no bones besides the smaller tail bone that is still left over from the days that fleshtails still bred with dogs and wolves.
Colors of the tail vary per individual and each individual's blood line. While there are some who can change not only the color of their skin, scales and fur, but also their tails; these fleshtails are extremely rare and tend to stick together in secluded areas of the globe. However, some hatched back (the second largest sup member of the fleshtails genus) do bear the color shifting gene in one of the tree forms, but never all three. Some may be able to change the color of their flesh while other can only change the color of their scales in times of stress (so on and so forth).
The purpose of spines is not only to keep the tails of the creature protected, but also to ward of anyone who might impose pain or harm to a fleshtails or their off spring. Males tend to have larger and more spines then those of the female, but as time went on and fleshtails inbred with other subspecies, the spines have become more varied in size, shape, and form. Some spines become scales or armored plating that often only cover the rear end of the animal. Over time, spines and plates have also given rise to horn to witch select groups can inherit this oddity. Horns follow a specific blood line and only those whom are descendant from this line may have horns as well as vise versa for any other oddity that does not follow the original blue print of the first fleshies.
Fleshtails can be vicious, hatful creatures and often fight for territory with anyone whom they see as a threat. Fleshtails are very talented in their hunting and are frequent climbers as some fleshtails can also have retractable and raptor like claws for gripping. This allows fleshies to hide in trees, which given the fact they don't mind waiting days on end for a meal, they are almost always successful in their attempts at finding and killing their prey. Cannibalism is very common and is always practiced by all member of the species. When a loved one dies, most often the spouse or first born offspring will consume the body of their dead mother or father in order to become closer with the soul that inhabited the body; this act is practiced in all fleshtails religions as well as some of the other species derived from the six other groups of creatures whom have taken from the fleshtails through cultural-diffusion through the decades.